NPRbackstory is an experimental web mashup that I created to unearth the Public Radio backstory on currently trending topics. This "application" is currently running in Beta as a Twitter account. To use the application, you need to follow NPRbackstory in Twitter. I'd love any feedback or suggestions you might have for improving it.
Follow the NPRbackstory Twitter account
My favorite Public Radio segments provide thought provoking backstories on current news items. It might be a Terry Gross interview from a few years back of a famous person that just passed away, or a cultural sketch of an unfamiliar country that had a coup d'état this morning.
One of great things about the backstory approach is that it provides context and lends meaning to a current event. The backstory brings the listener up to date on a trendy news item without wallowing in the sensationalist details often found in mainstream news coverage.
In an attempt to bring this great idea to the web, here is a simple web application that generates an RSS feed of NPR online content. Rather than just a feed of NPR news, the NPRbackstory application tries to intelligently match fast-rising, trendy search terms to existing content on NPR.org. This goes beyond news coverage to include media from NPR blogs, interviews, NPR music, program content, podcasts, and station pieces (all thanks to the NPR API).
Below is the latest few items from the NPRbackstory Twitter feed. The keyword in parentheses is the fast-rising search term. The headline is the story, blog post, audio segment, or media from npr.org.
I'm encouraged by initial results from NPRbackstory. Here are some interesting "backstories" from the first few hours:
(ryan seacrest) Apparently, Ryan was recently bitten by a shark, resulting in a surge of web searches on his name. The backstory? A "Morning Edition" audio piece and write-up from September 2007 on Ryan entitled, "Hosting a TV show, how hard can it be?"
(jerry lee) Jerry Lee Lewis just detained for allegedly trying to take a gun on a plane. NPRbackstory returns his downloadable NPR Music "Song of the Day" from 2006.
(medical information) This web trend spiked because of a medical record leak of up to 200,000 people in Georgia. The backstory turns out to be a bit eerie: A "Morning Edition" segment on the trade-offs of online medical records from April of 2008.
The NPRbackstory "Application" was created by Keith Hopper using the NPR API, Dapper, Twitterfeed, Feedburner, and Yahoo! Pipes. If anyone is interested in the details, let me know and I can post them here. And why not follow @khopper on Twitter to see what else I might be up to?
Last month I had the opportunity to play expert on a conference discussion panel along with the likes of Henry Jenkins (well, at least virtually).
Providing comic relief, I jammed a 1/2 hour presentation into 6 minutes. The thrust of my presentation was to ask that people first consider building online traffic and enagement before trying to implement monetization (is it OK to base a presentation on a pet peeve?). Oh, I snuck in some edge comments later that were a little less snarky. It was fun, and a big thanks to the Center for Social Media for giving me the opportunity to speak. Below is a writeup they did up on my contribution.
Keith Hopper, Product Manager at Public Interactive, advised media makers to focus on getting more online users and building user interaction—such as product downloads, references in blogs and social networks, and participation in online discussions. "User interaction is the new currency," he said, noting that Google and Yahoo give away most of their content for free in order to build users. "This buys you significant leverage with partners and underwriters," he said, adding that currently, "Most public media doesn’t have enough user interaction to monetize."
Here are some thoughts I've put together in preparation for a Beyond Broadcast panel discussion that I'll be participating on entitled "Mapping the Money."
Briefly share some observations and suggestions on funding streams/structures for public media. [The idea here is that traditional public media is trying to find its place on the Internet, and in so doing, needs to find a sustainable funding model.]
I probably approach this from a different perspective than those who are actively allocating funds towards this problem or are trying to generate revenue for broadcasters (I help generate community for public broadcasters through our community engagement platform, Public Action). They are seeking a sustainable monetization scheme first and foremost. While I think there are some untested funding models based on Public Media's existing online presence that have promise, I have a slightly different approach to building sustainability online.
In the online world, community and user participation is, in and of itself an asset to be cultivated and social production and interaction are, in a sense, the new online currency. There's a reason that Google and Yahoo! give away their content and applications for free. They are trying to attract people.
This is not a new idea for "Web 2.0" companies who often don't initially try to monetize. They concentrate first on building up a base of users. For these new web applications and services, there is real value - sometimes in the millions or even billions of dollars - in merely getting users to interact with your product or media in some way. The objective here is to connect and relate to more people in a positive way, whether this means more downloads, more registered users, more redistribution of content, more comments about your product on Twitter, etc.
One of the reasons for focusing on users is the network effect that results from attracting a critical mass of individuals. If your product benefits from more users, which most do at least on the word-of-mouth sharing level, then more users means a better chance of attracting even MORE users. In essence, there is a cascade effect. With this increased number of participants, you ultimately have more choices in how you might eventually choose to monetize things. You certainly have more leverage in working with other organizations and potential partners.
Additionally, individuals have an increasing amount of control over your products, your visibility, your brand perception, and ultimately even how you make money. Traditionally, you made money only by being a centralized business entity - you invested in a means of production and then controlled the revenue stream. This is changing. Distributed individuals now can dictate not only if you succeed, but even how and why - in fact, the public media monetization scheme of the future may be entirely created and controlled by the public. Ultimately, the organizational entities that we know and love today may play little to no role in how public media is funded. An argument for attracting participation might be if only to position ourselves better and be more literate in this for this future.
It is important that public media institutions try to build their online user base before aggressively monetizing their media and services. The best chance of generating meaningful dollars is through increasing our visibility, reach, interactions and relationships. We must figure out how to relate positively to more people online - something that we're notoriously bad at doing. Success will increasingly be dictated by the number of users on the Internet, their opinions, their participation, their goodwill, their willingness to share – none of which are in our control, and the more we try to control, the worse off we'll be.
The problem with an initial focus on monetization is that issues arise when users are seen as something to be mined for cash. This is where you get into trouble. If monetization is an initial goal, it will create an unwelcome environment for engagement and deter the participation that is needed in the first place.
We need to be extremely cautious about monetizing public media – the competition here might just be free and open production, whether organized in a structured gift economy in places like Wikipedia, or truly distributed across blogs and bittorrent. If, like the New York Times, we try to enclose our assets to make money, we will be effectively losing out to those providers who chose to be open and free.
Throughout 2007 and 2008, Public Interactive worked with public broadcasters to better understand how to effectively engage audiences online. We gathered experience directly from 24 stations and programs such as KQED, Oregon Public Broadcasting, and Car Talk® using our online community engagement tool. Additional stations, programs and networks have also thoughtfully shared their experiences using a variety of tools and platforms.
One important lesson, particularly for those new to online engagement, is that it takes creativity and persistence to engage individuals and get their participation. Stations and shows often seek tips on how to attract contributions. From what we've learned, here are eight ways to help build online participation:
1. Be Genuine
Seek participation around something you understand and care about. Ask for relevant, meaningful input in an area that is true to your values and aligned with your existing communications. If you're format is music, don't ask for input on local zoning laws. If you deliver unbiased news, seeking opinions might be perceived as disingenuous.
2. Be Compelling
Ask yourself why anyone would bother participating. What topics compel your broadcast audience today? How will you use their contributions, or what will you offer in return? Individuals are often motivated to take the role of expert and share their unique insights and experience. You might initiate a project to construct something meaningful together.
3. Reach Out, Invite In
Who will show up to your party if no one sees your invitation? Leverage email lists, reach out to relevant organizations, and integrate highly visible promotions into your website. Invite specific contributions from subject-matter experts and bloggers, cultivate traffic partners who see the benefits of aligning with broadcasters, and post appropriately in social networks and discussion groups.
4. Make it Easy
Clearly state what you're looking for from individuals and how they should contribute. Guidelines, rules and expectations should be conspicuous. Provide a variety of ways to engage and contribute. Require users to sign up only where registration delivers obvious benefits.
5. Get Involved
Demonstrate that participation is important by doing it yourself. Use your real names. Involve producers, editors, and directors. Make it clear that the lights are on and someone’s home by responding to users (without being reactionary), and by enforcing your own rules.
6. Release Control
Online, the role of passive audience gives way to that of partner, co-creator, and contributor. It is misguided to think of "us" creating something for "them." Use your hand only to guide, stimulate, and monitor. As participation grows, give up more control. Individuals should have a sense of ownership over the community, where together you set direction and create value. If you've created an environment where everyone benefits, it becomes that much easier to promote.
7. Focus
A common mistake is to create twenty disparate ways to engage instead of one great one. Focus allows both you and your participants to concentrate your time and energy.
8. Experiment
In the world of online interactivity, there is an expectation of change, iteration, and improvement based on feedback and results. Plan for many tests, and assume ongoing effort will be necessary. Measure and monitor your progress. Communicate what you are learning and changing. Learn from others' successes.
Presented on Emerging Trends in Social Media and its Potential Impact on News Production and Distribution at WGBH today.
PRI's The World is up to some cool projects, including reporter Alex Gallafent's planned multimedia trip to the Amazon next month. Keep an eye on his blog.
Full disclosure: They use my community engagement software.
Seeing as I get "the mention" about once a year, and usually by accident, I figured I’d strut out the fact that I got two (2) unsolicited plugs this week on not totally obscure media outlets.
The first was from none other than the Cluetrain man himself, Doc Searls. During a Newsgang podcast from Steve Gillmore with Steven Hill, and the Interim CEO of NPR, Dennis Haarsager, Doc mentioned our work together on Project VRM at the Berkman Center. The future of public broadcasting discussion that ensues is an interesting insider view and a worthwhile listen.
The next one was great fun and truly a historic moment in our little sphere of nerds-who-work-in-public-broadcasting. Thursday’s Up to Date call-in show on KCUR (Kansas City) was sagely dedicated to the future of Public Broadcasting and its interesting and evolving relationship with the web and social technology.
Rob Patterson, Andy Carvin, and Todd Mundt then spent the next hour trying their damnest to not talk constantly about Twitter (and pretty much failed). In a particularly self-referential moment, Andy mentioned that I was livetwittering a bunch of twittering broadcasters as they broadcast twitter's impact on broadcasting. I’m not sure that last sentence was grammatically correct or even remotely what Andy said, but whatever. Listen to it yourself.

How might media organizations better engage their audiences online?
Over the past year, I teamed up with several public broadcasters to try and answer this question. We collected lessons while rolling out online participation software at NPR’s Car Talk, KQED, Oregon Public Broadcasting, PRI’s The World and a dozen others. We are learning that the future of media engagement goes beyond invitations for listener comments. The leading examples involve much higher expectations from the "audience"; specifically, their partnership in delivering on more collaborative projects.

Has news innovation stalled? The last decade has seen significant shifts in how news is created and delivered: grassroots publishing and online news aggregators have resulted in shifting advertising dollars and widespread panic in traditional mass media outlets. However, fresh approaches both in traditional media and in new media exploration has felt scarce as of late. Most of the recent thinking around news delivery involves slapping the latest social technology idea or delivery device onto a news outlet and calling it innovation. Or worse, a retreat into potential profitability through a focus on niche or hyperlocal audiences. Of course, some exceptions exist, but there is too much opportunity tied up in new technology and the shifting demands of the public to slow down the exploration of new ideas.

As you have no doubt heard, Radiohead skipped the middleman with their latest release, offering the album online for download. This resulted in an estimated $10 Million in profits from 1.5 million downloads over the past week, more than the first week sales of their last three albums combined. Not too shabby, particularly when users could set their own price for the download, including being able to set the price of nothing. Radiohead's VRM-like experiment did trigger a flood of promotion, but at the end of the day, fans still volunteered to cough-up an average of $8 per album. Gets one thinking, don't it?
We will undoubtedly see more stunts like this to promote online sales, along with an increasing willingness to go cheaper and wider by offering digital downloads for free. But I want to know, will we see more customer-driven price setting? It feels a little like a public radio pledge drive, essentially asking the customer at transaction time - what is this worth to you? Applying this sort of purchasing model to product transactions is one approach that the VRM project is exploring - where the customer takes a more proactive stance in setting the relationship terms with vendors. Doc Searls introduces this idea in the context of public broadcasting at the tail-end of a Berkman.tv video on the future of public media. Don't miss the first part of the video either, as Jake Shaprio takes on predicting the future.

How can a public radio listener take greater control of their relationship with public media?
This was (more or less) the question posed to a public media-savvy group last week at Harvard’s Berkman Center. Led by Doc Searls, our ad hoc team explored how to equip the public media audience with a VRM tool to better drive their relationship with existing broadcasters, distributors, and shows.
